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@@ -240,6 +240,27 @@ are ommitted). All of the special characters are mapped to the Hearts, though
coming up with a mnemonic for the mapping of each special character to each
Heart is left as an exercise for the reader.
+For an example, view [this image](card-tiles.jpg). In this example, the marker
+is on J♣ (at the top left), and we want to encrypt the plaintext character `e`.
+
+1. From the card mapping, `e` maps to 5♦ (letters `a` through `m` map to Diamonds), which is on the second row.
+1. The marker card, J♣, has:
+ - an index of 24 (Clubs are suit 1, and the Jack is the 11th card in the suit): `i = 1 * 13 + 11 = 24`
+ - an x-offset of 3: `x = i % 7 = 24 % 7 = 3`
+ - a y-offset of 3: `y = i / 7 = 24 / 7 = 3`
+1. Using the marker offsets, the ciphertext card is three rows down and three columns to the right of 5♦, which is 6♠.
+1. From the card mapping, 6♠ maps to `6` (Spades map directly to digits), and has:
+ - an index of 45 (Spades are suit 3, and 6 is the 6th card in the suit): `i = 3 * 13 + 6 = 45`
+ - an x-offset of 3: `x = i % 7 = 45 % 7 = 3`
+ - a y-offset of 6: `y = i / 7 = 45 / 7 = 6`
+1. We then complete the cipher as normal:
+ - Output `6` as the ciphertext
+ - Rotate the row containing the plaintext card, 5♦
+ - Rotate the column containing the ciphertext card, 6♠
+ - Move the marker according to the offsets of the ciphertext card, to the right 3 and down 6
+
+The image includes the character, index, and offsets for the relevant cards.
+
For LC4, the following board could be used:
```
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