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| author | Mirek Kratochvil <exa.exa@gmail.com> | 2021-04-23 17:45:12 +0200 |
|---|---|---|
| committer | Mirek Kratochvil <exa.exa@gmail.com> | 2021-04-23 17:45:12 +0200 |
| commit | 3260d5466d6f68d1727040d5d375cb4507ad30b6 (patch) | |
| tree | 18941695d3428d5c20802c98a1b1a1b9b9b80434 | |
| parent | f977b180c6085665376be5a32b7e73ec0cdf3c50 (diff) | |
| download | ls47-3260d5466d6f68d1727040d5d375cb4507ad30b6.tar.gz ls47-3260d5466d6f68d1727040d5d375cb4507ad30b6.tar.bz2 | |
how did the typo get there
| -rw-r--r-- | README.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -204,7 +204,8 @@ If you find the above tiles complicated to obtain or create, you can very easily use playing cards to do the same, similarly as with the [Solitaire cipher by Schneier](https://www.schneier.com/academic/solitaire/). (Moreover, use of playing cards could be more innocuous and easily explainable to a -suddenly appearing adversary,t p than a set of very peculiarly numbered tiles! :]) +suddenly appearing adversary. Playing cards is sure less suspicious than +playing some peculiarly numbered tiles! :] ) To simplify things a bit, we will use the following layout: |
